Forza Motorsports...Whatever number we're on now- Filthy Casuals edition : A review.
Today, I was greeted with FM being released on GamePass. As i'd previously sworn off giving Turn10 any more of my money after FH5, I've officially lumped myself in with the filthy casuals, destined to only play the "free" edition. No extra cars, no swanky tracks, no extra time.
After an unreasonable download time (could be that I was playing Starfield at the same time, could be Spectrum is a pile of garbage near me, who knows) the file was completed and I was allowed to start the game, or so I though.
I was greeted with a completely unskippable intro, that did include some accessibility options that would be excellent if I needed them, and one I do use (subtitles) because I tend to keep the sound turned down and I read faster than I hear. More on that later. Back to the intro. It was pretty enough, I guess. Didn't really knock my socks off, and I've got a pretty decent TV. Maybe i've come to expect too much of this generation, but I was more impressed with GT7's FMV. Getting dumped into the intro trials was fine, handling felt ok enough. I've played Forzas dating back to...3? Several. A lot. I'm pretty familiar at this point. This brings up my big gripe.
The wholly unskippable tutorial HOLY E36 M3BALLS ON A BAGUETTE. Now, I get it. I'm old. There are younger players that have never played the series before, and other filthy casuals that have GamePass that are trying it for the first time that do not understand how Forza series works. The tutorial is for them. The tutorial, is not for me. Sitting through that very nearly made me uninstall the game before I could give it a proper critique. Compound it with the fact that certain things were NOT optional (I didn't want to modify my car, thank you very much I was fine with it being stock) and I could not fast forward a single line of the narrators incessant talking- I was absolutely losing my mind by the end of that series. The only saving grace was by the end of it they let me make myself a backmarker- that was a treat. I also didn't like how they had ALL the assists turned on to maximum dummy mode as a default- but I've come to expect that from a Forza game as a whole and dont necessarily hold that against them. Once I got out of that, Onto my first builder's cup!
Boy oh boy do those drag the berkeley on. I bought a shiny new subaru to go with my other shiny new subaru for this one. Immediately into practice. Turn down the nannies- leave sim damage off because I still don't know what I'm going to be doing about this, and nearly 10 years of nothing but Horizon games has taught me that passing with the ass end of the car first is a viable strategy. I do however realize that this is a track game so ideally, all wheels on the black stuff in the middle is the plan. First track was....i don't know. Don't care. 3 laps of practice. Smoke the bonus time my first lap out. Now in my head this means I've won practice and I should be able to go directly to the event but no..... I still have finish practice. Passing slow ass Cadillacs and land barge Challengers is an exercise in futility- and I start getting road ragey. Remember how I said I left sim damage off? Yeah....well....rubbins' racin' y'all, and in every HPDE I've ever not attended you point the faster guy by. After what seems like enough time to age me, practice did manage to end, and I got to an actual race. AMAZING!
Racing itself, is fine. Cars feel like Forza cars. I like how populated the track is. 24 cars feels pretty neat, especially from the back, which is my self enforced home. I like the penalty system, it does force me to pass y'know, on the track...instead of in the dirt. I'd argue that my car should be allowed to pass in the gravel, as it is a Subaru and all, but I suppose that wouldn't be fair to those that didn't pick a car with a rally pedigree. But man, after 3 laps of practice, and 3 laps of racing, I'm just....i'm over it. The rewards aren't there. Couple that with the fact that the series itself is 5 races long and you have a recipe for me just not wanting to deal with it. Maybe it was my undue frustration over that tutorial that would have been better suited to a Sesame Street game, but it just... it's not exciting. It's not grabbing me.
I'll probably play some more as time progresses but I feel like unless someone starts up a batch racing series where I'm likely to be involved- i'm not going to put a lot of effort in here.
Edited to add-
I gotta say, I think PlayStation has them beat, at least graphically. I left the gt franchise back in the PS3 era. Played a little gt5? I think. Never gt6, no sport, none of that. Have gt7 and beat what I believe is their story mode.
Maybe what ill do is boot them up side by side and compare. I have nearly identical tvs plugged in next to each other on my living room wall (one is a model year newer) so the comparison should be good enough for government work.